Behind the Scenes of the Fallout Universe, Gaming’s Most Surprising TV Hit

The Fallout TV series has made a triumphant return to Prime Video, and it's fair to say that fans were pleasantly surprised by the excellence of its first season. By depicting the atomic-age, nuclear-ravaged United States through the lenses of three separate characters, it succeeded in capturing multiple facets of the player's journey.

We followed vault-dweller Lucy, trying to uphold her morals and finding that the wasteland made that exceptionally challenging; Max, the militant faction new recruit, who starts challenging his organization's leadership and unleashes a lot of havoc in powered exoskeleton; and Walton Goggins's character, a fan-favorite figure who has completely shed any moral compass out in the contaminated wilderness.

Setting the Stage for the Second Season

The debut season's conclusion unveiled a major secret about those responsible for the atomic conflict that condemned a society in underground vaults for hundreds of years. It also left plenty of questions unresolved for the upcoming chapter – and, on this occasion, expectations are much greater.

“We'd gladly accept ‘pretty good’ – let’s get that on a poster,” remarks the show's co-creator.

“Going into the first season, everyone’s like, ‘Just don't mess it up’,” states a key figure from the games. “We’re over the moon with the feedback to the show, so now people are bringing more eagerness and different expectations.”

A New Vegas Vibe for Season Two

The second season is located in the neon-lit city, the location of the beloved game Fallout: New Vegas, which is widely regarded for having the most compelling narratives and personalities in the franchise, even if it was a bit broken at launch.

“It’s more of a desert vibe, a Mojave vibe, that’s so integral to that game,” notes the co-creator. “That parched, desolate iconic highway aesthetic of the game is so much rewarding to incorporate into the show.”

In the series narrative, a significant amount of time has passed since the events of the New Vegas game by the time the protagonists make their way there. Nevertheless, the creators suggest that it will honor the player’s journey.

The Importance of Physical Sets

The Fallout TV series is notable for its physical authenticity – its creators insisted on authentic items and environments were built, mirroring the improvised nature of the settlements in the games.

“As a sci-fi fan, so many series I watch, I’m conscious that they’re all standing in front of a digital backdrop,” observes another of the showrunners. “The primary goal of an translation, especially of a interactive medium, is to seem like it’s real.”

Indeed, almost every element you see on-screen is real, including the infamously terrifying radioactive creatures known as Deathclaws. In the show, they are portrayed by animatronics, and were apparently quite terrifying up close.

A Labor of Love

The Fallout series succeeds because it is crafted by skilled directors who are also longtime fans, in collaboration with the original creators behind the video games. This mutual respect for the universe is clear in the end result.

The second season is debuting on a episode-by-episode basis rather than as a all-at-once release, offering a different experience from the previous season. This format will allow for a new audience reaction, a dynamic the team themselves are excited to engage with.

“It has more depth, it’s more expansive, it’s more humorous, it has a lot of twists,” says the game director. “I’m looking forward to seeing what people think.”

Renee Price
Renee Price

A professional casino strategist with over a decade of experience in gaming analytics and slot system optimization.